Working with a Camera:
I have been intending to explore the ways and means of incorporating a camera & digital media into a live production, and also how to go about capturing a live production within the frame of a camera & digital media. This production, The Presence, is giving me an initial introduction into some of these processes.
It is our first time working with digital media, that is to say it is our first time making what is essentially a short film. So far, practically speaking, I've found that the benefits of this include being able control the viewers' perspective much more than a live production. The camera can become, essentially, the ideal audience member - one that catches every nuance, every mannerism that you intended during the rehearsal / creation process. It also allows you to play with time, condensing set up's to a minimum, elongating pauses, holding perspectives or moving from one to another in quick succession. Likewise, it's exposure allows you to play with lighting effects.
It does, however, condense what is the multi-sensory experience of a live production into something that appeals to two senses only, and in this regard you have to do a lot more to insinuate mood and the feelings that an actors breath & intention that might be picked up on in a live format.
We are delighted to say that we have been commissioned by the Cork County Arts office & the Arts Council of Ireland to create a digital production for Culture Night on 18th Sept. 2020.
The production, called The Presence, aims to take a fantastical look at the life of an eccentric busker. It will be presented online in the style of a graphic novel, and allow the viewer to choose where the character goes by selecting from a series of linking videos, each tracing a different narrative thread.
Filming has already begun in & around Clonakilty and the West Cork countryside.
The story will integrate elements of circus skills, theatrical design and comic characterisation. It aims to capture the feel of a live street show and provide the audience with the opportunity to interact with the character in a digital format.